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Dear Westminister Magic Players

You are all fuckheads (except Dennis)

so sit down, shut the fuck up, and listen while I reteach you how to play.


From Lou:
 
 
Next Whispersilk cloak, whispersilk cloak reads "equipped creature is unblockable and can't be the target if spells or abilities" If you equip a creature or enchant a creature with something, AND THEN equip whispersilk cloak, the enchantments/equipments stay on, because they are not targeting the creature, they are equipping or enchanting.
 
Anyways, you are all fuckheads (aside from Dennis). He has brains for coming to us about your fucked up rules. You are all retards, learn how to play the game.
 
If you are retarted about any other rules, please feel free to come to us. Andrew's email is dark8p@hotmail.com, or have Dennis ask us, and Andrew'll publish it.
 
Beal WOOT!!!
 
Lou Polstra
 
From Andrew:
 
Yep, click on the magic the gathering button on your left, and click rules. Protection is copied and pasted out of the online rulebook from http://www.magicthegathering.com, further more, if any of you would like to get your asses royally kicked by any of Lou or my ass kicking decks of kicking ass, feel free to hold a tournament sometime, so you can learn how to play the game.
 
The stack is something else you guys managed to fuckup from what I'm hearing. Whenever you play a spell, it goes on the 'stack'. The stack resolves from the top to bottom, and spells go on the stack from the bottom to the top. The best example of this is Counterspell. You cast your spell, it goes on the stack, in response to it resolving, I cast Counterspell. Counterspell goes on top of the stack. This means it resolves first, countering your spell, sending it to the graveyard... period.
 
Spell speed? That's a new one. Spells don't have a speed. Instant, Sorcery, Creature, Enchantment, Land. The 5 basic types of magic cards right? Creatures, Enchantments, Sorceries, and Lands can only be played on one of your main phases, unless the card reads otherwise. Instants can only be played in response to something, on someone else's turn, and at any point in time on your turn. For turn order, click me, and scroll to the bottom. An example of when you can play an instant on someone else's turn, would be when they declare their attack phase.
Note: Sorceries can't be played in response to an instant, during your main phase.
Note: Activated abilities of creatures, artifacts, or enchantments count as instants.
 
Madness? click here.
 
First strike? click here. You can't first strike a Taunting Elf, then block other creatures, however you can use Crossbow Infantry's ability to ping the Taunting Elf, and then declare blockers.
 
Summoning Sickness, states that, a creature with summoning sickness cannot attack, or use any ability that requires tapping.  However you can use mana abilities (example, Whipgrass Entangler) and mana abilities can be used as many times as you can produce the mana for, at any point in time.
 
PS: Jay, Rob, David, Adam, and Logan you know nothing, go cry.
PSS: Regeneration doesn't mean you can block, regenerate, and block another creature, you silly motherfucker. go to my rules listing and look up regeneration.
 
Andrew Ewer
 
Beal WOOT!!!

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NightHawk8P